
I wanted to be a rock drummer, so my mom and I compromised and I began taking classical percussion lessons when I was around ten. Like many youngsters I started on piano, but also like many youngsters I found I didn’t have the patience for it. (I probably should have been practising.) Six or seven years ago when they had the idea for this little video game they wanted to make, they asked me if I was interested in writing the music. We grew up about two blocks from each other in Regina and I spent countless hours in their basement playing video games growing up. KM: I met the brothers Moldenhauer around Grade 5 and have been friends with them ever since. Here, Maddigan gives us some interesting insight into the process for devising a game soundtrack. As well, a live outdoor show of the band playing the score at the recent Kensington Market Jazz Festival was sold out to a very enthusiastic audience. One of the behind-the-scenes videos of the recording session for the soundtrack has gotten over 3.2 million views on YouTube, which is pretty much unheard of for modern big band music. Maddigan was also named “2017 Musician of the Year” by the Toronto Musician’s Association. Maddigan was nominated for a JUNO award for best instrumental album this year (a 4-LP deluxe vinyl set) and at one point the album reached No. The music has been really well-received too. One of the charms of the game is its artwork, which was inspired by cartoons and animation of the 1930s. award for Outstanding Achievement in Original Music. That turned out to be a very fortunate thing as – fast forward five years – the video game Cuphead is a huge hit worldwide, selling over three million copies within the first year of its release and garnering all kinds of accolades, including best game of 2017 by Entertainment Weekly, a BAFTA for Best Game Music and an Academy of Arts and Sciences D.I.C.E. “I think I was the only musician that they knew!” says Maddigan. But the brothers, Chad and Jared Moldenhauer, persisted. As a classically trained percussionist and someone without a lot of composition experience, he felt he just didn’t have the writing chops. When Toronto percussionist and composer, Kristofer Maddigan, was first approached by his friends back in 2013 to write the music for the video game they were developing, his first reaction was “no way.” Actually his second and third reactions were the same. Kris Maddigan: Cuphead’s Musical Mastermind
